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  5. Metadata-Driven Gamification: Exploring a New System for Crowdsourcing Antebellum History

Metadata-Driven Gamification: Exploring a New System for Crowdsourcing Antebellum History

File(s)
NaddiPPT.pdf (1.7 MB)
Permanent Link(s)
https://hdl.handle.net/1813/55319
Collections
CISER Presentations and Papers
Author
Kowalski, Brandon T.
Abstract

The North American Slave Trade is in full swing. Technological advancements have made newspapers common throughout the Antebellum South. These newspapers feature runaway ads” where enslavers provide a detailed description of the enslaved with the hopes of capture. Some ads offered a handsome reward. Others sought to set an example for those contemplating escape. Today, we seek to compile, transcribe, and explore these advertisements. Above all we want to trace Freedom on the Move.

Description
This presentation was given on April 7, 2017 at the NADDI 2017 Conference held at Cornell. Any reuse should credit the original author and CISER.
Date Issued
2017-04-07
Keywords
databases
•
crowdsourcing
•
slavery
•
history
•
freedom
Rights
Attribution-NonCommercial-ShareAlike 4.0 International
Rights URI
https://creativecommons.org/licenses/by-nc-sa/4.0/
Type
presentation

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