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  4. STRUCTURING SOCIAL PLAY: OLDER-ADULT MULTIPLAYER GAME AND TASK DESIGN IN VIRTUAL REALITY

STRUCTURING SOCIAL PLAY: OLDER-ADULT MULTIPLAYER GAME AND TASK DESIGN IN VIRTUAL REALITY

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File(s)
Zhong_cornell_0058O_12635.pdf (1.87 MB)
No Access Until
2028-01-08
Permanent Link(s)
https://doi.org/10.7298/mg7w-hg09
https://hdl.handle.net/1813/121002
Collections
Cornell Theses and Dissertations
Author
Zhong, Cici
Abstract

This thesis examines how multiplayer digital games and social virtual reality (VR) experiences can support social interaction and healthy aging. The first study is a systematic review and meta-analysis of 68 articles using multiplayer video games with adults aged 60 and above. Synthesizing work across exergames, cognitive games, and socially focused platforms, the review finds moderate positive effects on physical outcomes and social well-being, with consistently promising trends for cognition. The second study is an empirical mixed-methods experiment in Social VR (Spatial.io) with 36 participants who completed both goal-oriented and free-exploration tasks to compare impacts on social presence, engagement, and social closeness.

Description
148 pages
Date Issued
2025-12
Keywords
multiplayer video games
•
older adults
•
social VR
•
systematic review
•
task structure
Committee Chair
Kalantari, Saleh
Committee Member
Won, Andrea
Degree Discipline
Design and Environmental Analysis
Degree Name
M.S., Design and Environmental Analysis
Degree Level
Master of Science
Rights
Attribution 4.0 International
Rights URI
https://creativecommons.org/licenses/by/4.0/
Type
dissertation or thesis

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