An Evaluation of Architecture Through The Lens of Latest Technology
This thesis contains a series of coursework and research that I developed as a student at Cornell University. The general background of this thesis is based on the known fact that rising information technologies have reshaped the world in the past few decades, with everything being digitalized through the process. Space, time, volume, and even architecture itself are now stored as ones and zeros inside electrical circuits. Information technology advancement has already been used to help with architectural design and building construction for decades, for instance, through the use of CAD and BIM. However, architects and artists are now trying to integrate technology even further with architecture. Moreover, there is a rising trend for architects to take back their voices in the digital age. This thesis focuses on evaluating the intersection between the fields of architecture and technology through the lens of the latest inventions such as Mixed Realities, Machine Learning, Computer Programming, and 3D Printing, on the scale of micro, macro, and mezzo. By studying and investigating the underlying history, usage, and logic of these technologies, this study provides different possibilities to utilize them to aid architectural design, and urban planning, or even become the underlying driving factor of the design itself.