Napier, Mark

Permanent URI for this collection

Digital access to this material is pending artist's approval. Materials may be viewed onsite at the Goldsen Archive, Division of Rare and Manuscript Collections, Kroch Library, Cornell University.

My art explores themes of desire, control, power and authority. I make art out of software, and in most cases the software is delivered on the Internet and is meant to be experienced in the online environment* These networked artworks create a stage on which individuals act out there intentions within a framework or a language, governed (in part) by the parameters I set. The artwork is a structure and an ongoing process, not a thing or a finished object. It is not a narrative or story. It does not have an "end". The artwork unfolds as visitors engage in the work. The result is dynamic, changeable, and surprising.


Recent Submissions

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  • Item
    Rockefeller New Media Foundation Proposal
    Napier, Marck (2006-12-04T15:23:40Z)
    The Assassin's Dilemma is a networked digital artwork in which ten people engage in a surreal stage. A virtual room, displayed on a flat panel computer screen, hangs on the wall in ten homes. The computer screen becomes a stage on which players place the figures and props provided by the work to create a changing "painting". In this shared space, connected by the Internet, each person's actions are visibie to the other participants.