Ferrera-Balanquet, Raul2006-12-202006-12-202006-12-20https://hdl.handle.net/1813/4026We have stated earlier that we have chosen, for the construction of the framework of the project- its structural foundations- four specific socio-cultural, historical and technological contexts. Three of these contexts are the concept of Mobile Cinema, developed by the Cuban Film Institute during 1960's; the Traveling Circus and Arcade Video Games as popular cultural forms, and the use of new media technologies in "Latino Territories" at the beginning of the XXI Century.12509800 bytes850951 bytes1839467 bytes852052 bytesapplication/pdfapplication/pdfapplication/pdfapplication/pdfen-USRockefeller New Media Foundation --Supplementary Material