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Creating Three-Sixty Objects for Marist Archives Using Open Source JQuery Reel

dc.contributor.authorSingh, Monish
dc.date.accessioned2020-11-19T15:57:33Z
dc.date.available2020-11-19T15:57:33Z
dc.date.issued2015-12
dc.description.abstract[Excerpt] In this article I will look into some of the recent 3D digitization projects and highlight numerous technological and financial challenges that would be familiar to many small and medium sized archives. I will further propose jQuery Reel, an open source three-sixty player as a viable alternative to 3D modeling and discuss the workflow we employed at Marist Archives.
dc.description.legacydownloadsCreating_Three_Sixty_Objects_for_Marist_Archives_Using_Open_Source_JQuery_Reel.pdf: 10 downloads, before Oct. 1, 2020.
dc.identifier.other14118599
dc.identifier.urihttps://hdl.handle.net/1813/76854
dc.language.isoen_US
dc.relation.ispartofseriesPractical Technology for Archives
dc.rightsRequired Publisher Statement: Copyright held by the author.
dc.subjectdigital collections
dc.subjectJQuery
dc.subjectopen source
dc.subjectthree-sixty player
dc.subject3D modeling
dc.titleCreating Three-Sixty Objects for Marist Archives Using Open Source JQuery Reel
dc.typearticle
local.authorAffiliationSingh, Monish: Marist College
schema.issueNumberIss. 5

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