Architecture 2.0; Representing the architectural future with new technologies
Ancira, Andrew Joshua
Emergent digital technologies, such as Virtual Reality (VR), Augmented Reality (AR), Social Media, coding, and robotic technology, provide users with a new way of processing architectural designs. These tools help to explore and enhance the architectural design process to create a powerful link between the design and idea through testing and calculation. With the advancement as well as productive innovations of these technologies, people in the not so distant future will find these platforms instrumental to the design process. For these systems to become innovative, designers must push the field to become more responsive, and not just to the environments that they help. More importantly, designers need to be sensitive to the users of said spaces. In other words, pioneers of these innovations must incorporate feedback from the physical aspects of a project as well as the cultural contexts of the user rather than solely relying on conventional or analytical processes of a project. While designers have their way of working and developing projects, it would be very beneficial for them to learn these new types of techniques and technologies since their prominence within the field of architecture will continue to grow and expand. The knowledge of these new tools will continue to change the way architecture is thought and produced. The potential of new technologies to develop designs and spatial configurations that are perceivable by our sensory system could potentially uncover a latent domain of spatial aesthetics that architects can experiment with, develop, and harness.
Augmented Reality; Coding; Representation; Social Media; Virtual Reality
Master of Science
dissertation or thesis