Use of eCommons for rapid dissemination of COVID-19 research
In order to maximize the discoverability of COVID-19 research, and to conform with repository best practices and the requirements of publishers and research funders, we provide special guidance for COVID-19 submissions.
Digital access to this material is pending artist's approval. Materials may be viewed onsite at the Goldsen Archive, Division of Rare and Manuscript Collections, Kroch Library, Cornell University.
Since 1983, I have been involved in the creation of public installations that seek to expand audience participation and creativity. For over two decades, I have described what I do as "experience design," and more recently, borrowing from Joseph Beuys, as "social sculpting." I have worked primarily in the areas of social media and particularly "spatial media," work that focuses on navigation and physical space as a metaphor, as well as a container for narrative and social interaction. I have worked on the design of both physical and virtual spaces under the auspices of game design, attractions design and media art. I consider myself a designer first and foremost, but also work as a writer, teacher and lecturer.
(2009-05-20)The Electronic Quilting Bee is as an installation/event/game in which participants utilize wearable technology and traditional quilt-making techniques to create a giant physical quilt. Each participant creates a single ...