Digital access to this material is pending artist's approval. Materials may be viewed onsite at the Goldsen Archive, Division of Rare and Manuscript Collections, Kroch Library, Cornell University.
Since the mid-1980s I have been designing hypermedia, image sequences, virtual reality programs, and generative texts that form, either individually or collectively, an eccentric geography. The territories in question usually involve a place uniquely situated by media that, as a mediascape, requires a unique kind of guide. They are, for example, world's fair exhibitions, at a time when new media and simulation technologies were first appearing; a futures exhibition in Philadelphia; an artificial biosphere in Arizona; a decadent parlor at the tum ofthe 20th century; the gambling capital ofthe world at any time; and currently, the new urbanism being erected on the frontier of our distressed cities. These places are out of kilter in time - degraded utopias. I don't know whether they represent hopes for the future or nostalgia for the past. But I'm learning that language has a rooted place in that sprawling matrix of progress, history, and landscape.
(2009-03-30)I request a Rockefeller New Media Fellowship to create a new web-based work made entirely of processed streams of text that would form an image, an "impression" of sprawl. The title of the work, SprawlCode, derives from ...