Cornell University
Library
Cornell UniversityLibrary

eCommons

Help
Log In(current)
  1. Home
  2. College of Agriculture and Life Sciences
  3. Cornell Cooperative Extension
  4. 4-H Youth Development Resources
  5. Make a Key to Everyday Objects

Make a Key to Everyday Objects

File(s)
key to everyday.pdf (19.08 KB)
Permanent Link(s)
https://hdl.handle.net/1813/9500
Collections
4-H Youth Development Resources
Author
Wiessinger, John
Abstract

Part of the Grab and Go With Science series, this game introduce students to dichotomous (two-choice) keys -- or scientific names. Keys are usually used to help discover the names of plants or animals. For example, you can use a key to find the name of a tree by looking at a leaf. This activity uses common classroom objects, such as pens, erasers, rulers, etc., to teach students how keys are made and how they work.

Date Issued
2008-01-31T18:52:54Z
Type
learning object

Site Statistics | Help

About eCommons | Policies | Terms of use | Contact Us

copyright © 2002-2026 Cornell University Library | Privacy | Web Accessibility Assistance